Spell
NormalZexal Construction
Archetype:
Zexal
View:
4916
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● "ZW -" monster ● "ZS -" monster ● "Zexal" Spell/Trap ● "Rank-Up-Magic" Spell ● "Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn.
Zexal Construction — Power Evaluation
Final Score: 58 ± 8 · Confidence: Medium
- Intrinsic: 54 · Deck: 60 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Utility
Why it scores here
Zexal Construction is a hand-cost tutor: it reveals and shuffles one other card from hand to fetch a ZW- or ZS- monster, a Zexal Spell/Trap, or a Rank-Up/Rank-Down-Magic, and it is limited to one per turn by name. Its score comes from how reliably it fetches an enabler, which the 400-deck sample supports (all 400 run it, with 1.95 copies on average and strong co-occurrence with Utopia and Onomat partners). It is card-negative on its own, since it spends the Construction and a hand card for one searched card, and it provides no interaction and is never material, so the ATK-free body earns nothing there. The score is capped by the absence of combo evidence, so combo conversion rests on text inference only.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Reliable hand access with one search per turn, supported by 400/400 decks and top partners such as ZS - Ascended Sage at 77% (observed; the hand-cost reveal is verified from text). |
| Combo & Conversion | 55 | The search reaches ZW-/ZS- enablers and Rank-Up-Magic, but no recorded board evidence exists, so conversion is text inference only (inferred). |
| Resource Economy | 45 | Spends the card and a revealed hand card to fetch one card, so it is net card-negative and only improves quality, not count (verified from text; inferred for net effect). |
| Effect & Interaction | 5 | The card has no negation, removal, or disruption effect (verified from text). |
| Material Utility | 0 | It is a Spell and can never be used as material (verified from frame type). |
| Resilience & Flexibility | 55 | Five valid targets across monsters and spells give multiple routes, but the single once-per-turn name lock limits repeat use (verified from text; inferred for route count). |
| Deck-Building Efficiency | 60 | Average 1.95 copies with a maximum of 3 keeps the slot cost moderate, and the card carries no garnet or brick restriction (observed from decks; inferred for the lock cost). |
Calculation
Weight profile: Primary role Searcher/Tutor; secondary Utility not blended (no weight profile for Utility). Intrinsic ≈ 54, Deck ≈ 60, Meta = provisional. Modifiers: Once-per-turn name lock (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Searches multiple Zexal-engine enablers (ZW-/ZS- monsters, Zexal Spell/Trap, Rank-Up-Magic, Rank-Down-Magic) from one card
- Runs in every sampled deck with strong co-occurrence with Utopia and Onomat staples
- Cheap to run with moderate copy counts and no garnet restriction
Weaknesses
- Card-negative: spends the Construction plus a revealed hand card for one search
- Zero interaction and no material value
- Once-per-turn name lock limits repeat use
- Depends on the surrounding Zexal and Utopia engine to convert the search into a board
Counters / choke points
- Ash Blossom & Joyous Spring is a common partner that can respond to the search effect (observed as a partner; its interaction with this card is inferred from its text, not from evidence)
Best use
Searcher for Zexal-engine enablers and Rank-Up-Magic. Decks: Utopia, Onomat, ZEXAL, Ryzeal, Phantom Knights. Suggested copies: 2.
Evidence & gaps
- Verified: Hand-cost reveal and shuffle-back search from hand to deck, with five legal targets (card text); Once-per-turn name restriction (card text); Spell frame, so never material (card frame); Present in 400/400 sampled decks at 1.95 average copies, max 3 (deck data)
- Observed: Strong partner co-occurrence: ZS - Ascended Sage at 77%, Called by the Grave at 68.8% (deck data); Spread across 52 distinct archetypes and 4 gameplay types (deck data)
- Inferred: Net card-negative as a 1-for-1 tutor with a hand cost (text inference); Combo conversion depends on the surrounding engine since no combo boards exist (text inference); Ash Blossom & Joyous Spring can interact with the search (partner evidence plus its own text; not a recorded interaction)
- Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) legal copies is empty for all formats no rulings or metagame sample supplied top-card data has no rankings






